The Last Laugh

Fast-Paced Multiplayer Party Game

Project Facts

Role

Technical Project Manager

Studio

The Soapstone Comedy Club

Platform

Meta Horizon Worlds • Mobile

Overview

The Last Laugh is a fast-paced multiplayer party game inspired by classic Simon Says mechanics, challenging players to react quickly and follow increasingly unpredictable commands. As Technical Project Manager, I coordinated cross-functional development and delivery across development, art, and design.

My Contribution

Agile Planning • Milestone Tracking • Backlog Management • Feature Prioritization • Cross-Functional Coordination • QA & Release Coordination

Focused on organizing development, coordinating gameplay features and mobile interactions, and keeping the team aligned around priorities, testing, and delivery.

Highlights

Mobile-First Gameplay
Designed for Fast, Accessible Play
Multiplayer Experience
Social • Competitive • Reaction-Based
Cross-Functional Delivery
Development • Art • Design • QA
Dashboard mockup